Description: Files to 3-D print the Heavy from TF2's ammo belt.
Author: vt8p
Release Date: 2025-04-07
Version: 2

These files are available under the terms of the Creative Commons BY-NC-SA 4.0
license.
A URL describing this license is here:
https://creativecommons.org/licenses/by-nc-sa/4.0/

For each link, you will need:

A: 1 "Boolet"
B: 1 "CartridgeCase"
C: 1 of EITHER "DisintegratingLink" or "DisintegratingLink_WithHole"

Epoxy (e.g., J-B Weld ClearWeld)
Yellow paint (if desired)

DisintegratingLink_WithHole is more visually accurate, but mechanically weaker
and breaks more easily.

Ideally, print A in gold or yellow filament, print B in silver or grey
filament, and print C in black filament.

IMPORTANT: PRINT C WITH AT LEAST 80% INFILL. OTHERWISE YOUR LINKS WILL BREAK.
Print a few extras for emergency field repairs.

I painted A (the Boolets) in Rustoleum 2X glossy in the "Marigold" color. I
left the other two unpainted.

I printed the parts in the orientation as shown in Fig02.

To assemble:
1. Paint Boolets (if desired).
2. Once the appropriate coats of paint have been applied and fully cured, use
   epoxy to glue the Boolet to the CartridgeCase.
3. Once that has fully cured, arrange two DisintegratingLinks as shown in
   Fig03. The single ring of one link should fit in the gaps between the two
   rings in the next, and the protrusions should point in the same direction.
4. Insert a completed Boolet/CartridgeCase into the three rings. The Boolet
   should face away from the protrusion of the DisintegratingLink, as shown in
   Fig04.
5. Make sure the protrusion of the link engages with the notch of the
   CartridgeCase as shown in Fig05.
6. Now, you can arrange another link in the same way as in step 3, as shown in
   Fig06.
7. Now, you can insert another Boolet/CartridgeCase in the same way as step 4,
   as shown in Fig07.

Steps 6 and 7 can be repeated as many times as desired to form an ammo belt of
any length. To change the width of the ammo belt, it's probably best to scale
all the parts in your slicer software.